side-area-logo
visual_crash_studio_bg

VISUAL CRASH STUDIO

Visual Crash Studio (VCS) is an unique tool for the pre-design stage of product development. In order to optimally use the software capabilities it is important fully understand the specificity of VCS usage, its characteristic workflow and its application in the overall design process.

Visual Crash Studio environment enables constant verification of the model. The advantage of VCS application is the fact that calculation of a solution can be performed at each modelling stage. First calculations start at the cross section level. Subsequent calculation can be performed as each part of the structure is created. In case of simple structure calculation time should not exceed several dozen of seconds. If the structure is advanced the time required for calculation should not exceed several minutes. This way a final simulation is performed for verified and complete structure.

The approach of parallel modelling and analysis is optimal for the VCS workflow. Thanks to the very short calculation time (seconds to minutes compared to hours in FE solvers) this design process is very efficient. In consequence, VCS is recommended to be used in the pre-design stage of product development, where possibility of fast verifications and adjustments of the designed construction are essential.

As software designed for the pre-design stage, VCS does not compete with FE methodology solvers but can and should be used as their complement. VCS gives the possibility to develop, verify and optimize a construction concept with accurate crash analysis. Basing on this concept a detailed construction can be created, and additional detailed calculations conducted (with the use of FE methodology).

Using VCS in the pre-design stage of a project gives the benefit of avoiding time and cost–consuming major modifications is later stages of product development.

VCS 4.0 - Main Features

VCS Main features

VCS Introduction video


CRASH CALCULATIONS IN SECONDS? – IT’S POSSIBLE!


Constantly growing crash safety requirements enforce implementation of various strategies in vehicle body design.

Test procedures involve laboratory experiments as well as numerical simulations.

Process of structure development is time and cost consuming, therefore more effective procedures are sought.

Possibility of studying the influence of various parameters on crushing response is a tempting perspective.

benifids1

The Macro Element Method (MEM) fits in optimization purposes perfectly and can be treated as a complementation to the finite element methods. Macro element approach is especially useful in the field of large deformations of thin walled members made of variety of ductile isotropic materials. Implementation of MEM gives the highest efficiency at the early stages of vehicle development.

benifids2

Macro Element Method is based on simplified modeling. The concept of Super Folding Element at the cross sectional level and Super Beam Element in case of a 3D structure, enable creation of simplified models of variety of design concepts.

Most significant for the optimization purpose is the possibility of easy modification of a simplified structure (coordinates of points, plate thickness, assigned material).

Calculation time, which does not exceed several seconds in case of various cross sections and several minutes in case of complex beam structures, guaranties that numerous analysis of an optimization loop will be performed in a reasonable amount of time.

Any optimization “arrangement” including input data modifier tool + solver + output collection + results visualization can be combined with a MEM solver without a great effort thanks to its transparent file format.

Last but not least, the results of Macro Element calculations are comparable with the ones received in laboratory test and FE calculations. Additionally, what is highly important in optimization, MEM calculation process comes with low computation cost.


USE CASE EXAMPLE – B PILLAR


One of the practical examples presents strength testing of B-Pillar, where bending response of the assembly is tested.

One of the greatest challenges faced by the engineers is to reduce mass of the part and at the same time fulfil crash requirements.

MEM can be implemented in such design process on two levels.

On the level of cross sections bending moment analysis for various materials and geometry variants can be performed.

benifids3

FE model

benifids4

MEM model

benifids5
benifids6

The simplicity of the model enables quick and easy modification of the geometry. Each plate of a cross section can be defined individually which enables testing of various thicknesses and materials.

The time of calculation at 2D level usually takes less than a fraction of second on standard PC.

As a result several blocks of results are available including bending response of the analyzed cross section.

On the level of a 3D structure, MEM allows definition of simplified B-Pillar beam model build of nodes and Super Beam Elements. This gives the possibility to test various geometrical and material specifications in many configurations. The modeling procedure can be conducted semi-automatically using the import from FE tool.
The initial and boundary conditions are defined in form of kinematic constraints assigned to the nodes. The presented B-Pillar structure consists of 11 cross sections, 14 Nodes and 13 Super Beam Elements.

In case of presented load case (350 ms of simulation time, 87 500 time steps) calculations take only 6 seconds.

benifids7

For downloads please visit Downloads section

Detailed information about Macro Element Methodology is available in Crash Academy’s Publications section

What's new

The company Impact Design Europe is glad to inform you about the development of Visual Crash Studio.

Below please find latest information about novelties and improvements introduced into our software.

Please feel welcome to share with us all your comments and suggestions. We will try to meet your expectations in the future versions of VCS software.

Agata Abramowicz Sokoll- Impact Design Europe
contact: support@impactdesign.pl

VCS 4.0

In the newest version of Visual Crash Studio, VCS 4.0 available since spring 2017, you will find several new functionalities improving the user friendliness of our software.

The Tool Settings window provides easy access to all functionalities and options of a selected tool. Additionally you will find handy help information.
Dynamic Engineering Assistant (DEA) provides information about all errors and inaccuracies detected in the currently opened VCS Solution.
Moreover in VCS 4.0 several improvements have been introduced to the Cross Section Editor
Additional major improvements:
– Marking Of Selected Elements
– Cross Sections Results – Curve Comparison
– Improved Import Functionalities
– “Assign Initial Velocity” Tool

(*)For more information please see: VCS Newsletters – VCS 4.0

VCS 3.5

CSE tools – create new Plate
New possibility to easily create Plates in the Cross Section Editor

In Visual Crash Studio 3.1 the User has the possibility to easily create new Plates in the Cross Section Editor.

The Create Plate tool facilitates the procedure of creating a new cross section. In its basic usage the tool creates a new Plate after clicking in two locations in the Cross Section Editor 2D view. Two Points defining the Plate will be automatically created and added to the Solution Explorer window.

The Create Plate tool has additionally several functionalities which help to generate parallel, orthogonal, horizontal or vertical Plates.
Moreover this tool enables the user to create a Plate starting from an already existing Point and/or to define its length.
All additional information about the Create New Plate tool can be found in the Output window on the bottom of the VCS screen.

Create new Plate – PARALLEL to given
New possibility to easily create parallel Plates in the Cross Section Editor

In Visual Crash Studio 3.1 the User has the possibility to easily create a Plate which is parallelto a Plate chosen by the User.

After clicking on the Create Plate icon press the “P” button.

Select one Plate from the already existing cross section. The chosen plate will by marked in the 2D view by a black dot located in its center.

Now click in a required location in the Cross Section Editor and define the coordinates of the firs Point of the new Plate. After clicking in the second location a Plate parallel to the chosen one will be generated.

Create new Plate – Orthogonal to given
New possibility to easily create perpendicular Plates in the Cross Section Editor

In Visual Crash Studio 3.1 the User has the possibility to easily create a Plate which is orthogonal to a Plate chosen by the User.

After selecting the Create Plate tool press the “O” button.

Click on one of the already existing Plates in the Cross Section Editor’s main view. The chosen Plate will by marked by a black dot located in its canter (as it is shown in the picture).

Now click in a required location in the Cross Section Editor and define the coordinates of the firs Point of the new Plate. After clicking in the second location a Plate orthogonal to the chosen one will be generated.

Create new Plate – FIXED length
New possibility to easily create Plate of a defined length

In Visual Crash Studio 3.1 the User has the possibility to create a new Plate with a defined length.

After clicking on the Create Plate icon press the “F” button.

In the Fixed Plate Length window define the requested length of the new Plate.

Now click in a required location in the Cross Section Editor and define the coordinates of the firs Point of the new Plate.

After clicking in the second location a Plate of the previously defined length will be generated.

Create new Plate starting from an already existing point
New possibility to easily create Plates using an previously defined point

In Visual Crash Studio 3.1 the User has the possibility to create a new Plate starting from a Point already existing in the 2D view.

After clicking on the Create Plate icon press the “E” button.

Select one Point on the 2D view or using the Solution Explorer window.

The new Plate will be created basing on this chosen Point.

Now click in a required location in the Cross Section Editor and define the coordinates of the second Point of the new Plate.

Create new Plate – vertical and horizontal
New possibility to easily create vertical and horizontal Plates

In the new VCS 3.1 the User has the possibility to easily create vertical and horizontal Plates.

After selecting the Create Plate tool click on the Cross Section Editor 2D view to determine the coordinates of the first Point of the new Plate.

Keeping the Shift button pressed choose the location of the second Point. A vertical new Plate will be automatically created.

Similarly, after clicking in the 2D view keeping the Ctrl button pressed you will automatically create a horizontal Plate, as it is illustrated in the picture above.

CSE tools – Divide Plate
New possibility to divide One Plate of the existing cross section

In the VCS 3.1 the User has the possibility to easily divide a Plate of a Cross Section.

In order to divide a Plate, click on the chosen element of the Cross Section in the 2D view.

The selected Plate will be marked by a black dot as it illustrated in the picture above.

Now select the Divide Plate tool from the Cross Section Editor’s main toolbar.

The chosen Plate will ber automatically divided into two separate Plates.
In consequence a new Point will be created, located in the middle on the “old” Plate.

Note that Plates created as an outcome of the dividing operation will continue to have the same Material and thickness as the initial Plate.

CSE tools – Cut Plate
New possibility divide Plates in the point of their intersection

In the VCS 3.1 the User has the possibility to cut two Plates of an existing Cross Section.
After selecting the Cut Plate tool from the Cross Section Editor’s main toolbar you will need to select two Plates that are to be cut.
If you will select two intersecting Plates, you will receive as a result of the Cut Plate operation four new Plates, as it is illustrated in the picture below.
All four Plates will share a common Point, which will be positioned in the location of the intersection of initial Plates.

In case when two selected plates do not intersect, you will also receive four new Plates as an outcome of the Cut Plate operation. In this case however two new Plates will be “added” to the existing ones up to the point of their intersection. As a result the two newly created Plates will share one common Point, as it is illustrated in the picture below.

CSE tools – Area Selection
New possibility to select several elements of Cross Section simultaneously

In the VCS 3.1 a new Area Selection functionality has been added, which facilitates the procedure of selecting several elements of a Cross Section simultaneously.
Please note that only elements which are located completely within the selected range will be marked using the Area Selection functionality.

Chart Wizard – curve operation
Improvement of the Chart Wizard functionality

In VCS 3.1 a new tool has been added to the Chart Wizard functionality.
The Curve Operation option enables the User to multiply received results by a given number or to add a user defined parameter.

In order to use the Curve Operations option click on the Filter icon in the Chart Wizard’s main toolbar.
In the Filters and smoothing routines window select the Curve operations option.
A new window will be now visible on the screen as illustrated in the picture on the left.

In this window you can decide whether you wish to multiply the received results by a given parameter or to add a given parameter to the results. In the picture on the right you can see an example of results which were mutiplied by the parameter [-1].

Please note that in the Chart Wizard’s main view you can find both the initial results and results affected by the curve operation rutine (they will be displayed in different colours).

Generating movie files
Improvement of the movie generator functionality

In VCS 3.1 an enrichment of the VCS movie generation functionality has been added.

After clicking on the movie generator icon (view toolbar on the left hand side of the VCS screen) a new window VCS Movie Maker will appear.

In this window you can chose whether you wish to save the VCS animation as AVI (as it was in the previous versions of VCS) or as GIF.
Moreover you can set several parameters of the generated movie file.

VCS 3.0

Export Cross Section geometry: New possibility to export Cross Section geometry in a CAD-readable format (.dxf)

In Visual Crash Studio 3.0 the User has the possibility to export the geometry of any Cross Section created in the Solution. Cross Sections can be exported in dxf. format, readable for CAD programs.

The export procedure is very simple. In order to export a Cross Section the User need simply to click on the “Export to DXF” icon available in the main toolbar of the Cross Section Editor.

The result of the export procedure can be seen in the picture.

Please note that the dxf. format includes information about the thickness of each Plate of the Cross Section, however it does not contain information about connections defined between Segments.

Cross Section Repository: Possibility to add a Cross Section geometry to the local Repository

In the newest Visual Crash Studio 3.0 the User can find the enlarged and improved Repository. It is now possible to add Cross Sections into the Repository.

In previous editions of VCS the User could create a personal “library” of Materials and Characteristics used in VCS Solutions.

Now it is possible to create a similar archive of Cross Sections geometry which can be opened and used whenever working on a new Solution.

he User can organize the saved Cross Sections by ascribing them to a selected folder (listed on the left side of the “Repository Explorer” window) On the right hand side of the Repository Explorer window the geometry of a selected Cross Section can be seen as well as a “read only” properties data.

Export Load Case and Results in text files

In Visual Crash Studio 3.0 all information about the model and the results of calculation procedure can be exported and automatically saved in text format.

In order to save a load case and results you need to set the Memory Processing field of the Solution’s properties window to False. After finishing the calculations, click on Edit and then on Save Solution as Load Case.
In the New Load Case window you can enter the name under which the solution will be saved

The new Load Case files will be automatically saved in the location of the “base” VCS file.

In result of the export procedure you will receive folders of data, containing all information about the model and load case. Results will be gathered in an individual folder, as illustrated in the picture above

Load case comparison

In Visual Crash Studio 3.0 there is a new possibility to compare results for an objects in number of load cases.

This improvement enables the User to easily verify results of various design variants of the structure.

For example in the picture above you can see the comparison of results for a beam in several design variables. Each load case contains here a different geometry of the crash box beam. Comparison of those designs can now be easily viewed in the Chart Wizard window.

Please note that in order to compare results of different load cases, each of those load cases has to be exported and saved with the usage of the export procedure described in Export Load Case and Results in text files chapter of this newsletter.

Comments: New possibility to add comments to any Object of the Solution

In Visual Crash Studio 3.0 a Comment can be assigned to any Object of the Solution.

You can enter additional information about a Beam, Node, Rigid Body or other in the Comment section of the element’s properties window, as it is illustrated in the picture above.

If the object with the assigned comment will be selected during further work, the additional information will be displayed in the properties window, and in the Output window on the bottom of the screen.

Show number of selected objects

In Visual Crash Studio 3.0 new statistics information is available.

After selecting objects of the Solution using area selection or multiple selection, the number of selected elements will be displayed on the screen.

Information about the number of selected Beams, Nodes and Rigid Bodies can be found at the bottom of the screen on the right hand side.

Please note that in the same location you can find information about the mass of the selected fragment of the model.

Show All Elements: New tool for 3D view edition

In Visual Crash Studio 3.0 a new tool has been added to the 3D view toolbar (located on the left hand side of the screen).

The Show All Objects icon enables the user to view all objects of the solution, regardless of their previous visibility settings.

Show all Layers: New tool for edition of Solution Layers

A similar visibility tool has been added to the Solution Layers toolbar.

The Show All Layers icon enables the User to easily toggle the visibility of all Layers to True.

Improvements of the Clone tool
Clone Rigid Bodies collected in a Group & Clone Characteristics and Materials

In Visual Crash Studio 3.0 the Clone tool has been improved.

It is now possible to clone (copy) Rigid Bodies collected in a Group.
In result of the clone operation, copied Rigid Bodies will appear in the 3D view, and a new Clone of Group branch will be added to the Solution Explorer tree. Moreover, each of the cloned Rigid Bodies can be also found in the Rigid Bodies folder of the Solution Explorer window.

Moreover in VCS 3.0 it is now possible to create a copy of a VCS Characteristic or Material. The copied Objects will be automatically added to appropriate folders of the Solution Explorer windrow.

Multiple file import from STL: User can select the range of STL files

 Select Cross Sections with given Material

VCS 3.0 provides the possibility to select all Cross Sections with a given Material assigned to them. It is now easy to locate all Cross Sections which have a given Material without the necessity of time-consuming search.

In order to select all Cross Sections with the given Material right click on a chosen Material and select the Select Cross Sections with this Material option.
All Cross Sections having this Material assigned will be automatically marked in the Solution Explorer three.

Select Cross Sections with given Material

VCS 3.0 provides the possibility to select all Cross Sections with a given Material assigned to them. It is now easy to locate all Cross Sections which have a given Material without the necessity of time-consuming search.

In order to select all Cross Sections with the given Material right click on a chosen Material and select the Select Cross Sections with this Material option.
All Cross Sections having this Material assigned will be automatically marked in the Solution Explorer three.

Import FE parts containing Material with a 3D Characteristic: Improvement of the import procedure

VCS gives the possibility to import data from FE parts model. This possibility has been improved in the latest edition of VCS.

It is now possible to import without problems a complete FE Part model containing Material defined with a 3D Characteristic.
Any 3D Characteristic will now be automatically imported into the Solution and added in the Material’s Properties window.
It will be also listed under the Characteristic branch of the Solution Explorer three.

Mouse control improvements

In VCS 3.0 a mouse control improvement for the Solution’s 3D view has been implemented.

The user has now two possibilities to rotate the 3D view.
The new option is to rotate the view using the keyboard – mouse combination: Alt + right mouse button.
The second option, available in previous editions of VCS, is to use the mouse button combination: Right mouse button + middle mouse button.

VCS 2.5

Cross Section Optimizer: Enlarged number of Optimization Parameters

VCS 2.5 provides the new, improved Cross Section Optimizer.

The Cross Section Optimizer provides the possibility to optimize any Cross Section of the Solution.

Based on the genetic algorithm, and the calculation algorithms of the VCS Cross Section Editor, the Cross Section Optimazer is a fast and accurate tool for optimization. The Cross Section Optimizer enables the user to effectively look for an optimal Cross Section geometry.

The previous version the Cross Section Optimizer (available in VCS 2.4) gave the possibility to define 6 basic Optimization Parameters.

In the new version of the Cross Section Optimizer the user has the opportunity to use the basic parameters or to select the “Advanced” option available in the Optimization Parameters section of the Optimizer window.

After selecting the “Advanced” option the user can select sutable Optimization Parameters from the drop down list available in the “Add Optimization Parameters” widnow.

The user can select as many parameters as required. The list of Optimization Parameters available in the new Croos Section Optimizer is given below:

  • Area
  • Specific Mass
  • Axial Response – Energy Absorption
  • Axial Response – Peak Force
  • Axial Response – SEA
  • Axial Response – Squash Load
  • Axial Response, Selected Folding Mode – Mean Crushing Force
  • Axial Response, Selected Folding Mode – Plastic Folding Wave
  • Axial Response, Selected Folding Mode – Transition Angle
  • Bending Mxx – Energy Neg
  • Bending Mxx – Energy Pos
  • Bending Mxx – Fully Plastic Moment
  • Bending Mxx – Peak Moment Neg
  • Bending Mxx – Peak Moment Pos
  • Bending Myy – Energy Neg
  • Bending Myy – Energy Pos
  • Bending Myy – Fully Plastic Moment
  • Bending Myy – Peak Moment Neg
  • Bending Myy – Peak Moment Pos
  • Elastic Properties – Axial Stiffness EA
  • Elastic Properties – Bending Stiffness Elxx
  • Elastic Properties – Bending Stiffness Elyy
  • Elastic Properties – lo
  • Elastic Properties – lxx
  • Elastic Properties – lyy
  • Elastic Properties – Shear Stiffness GAx
  • Elastic Properties – Shear Stiffness GAy
  • Elastic Properties – Torsion Stiffness Glo
  • Torsion Response – Peak Torque
  • Torsion Response – Torque Fully Plastc

After selecting an Optization Parameter the user can define its maksimum and minimum value as well as the weight of the parameter.

The higher value of the weght the more signifficant te parameter will be during the calculation / scoring procedure.

All Parameters assigned to the Optimization procedure will be listed in the “Advanced” Section of the Optimizer window.

The user has the possibility to add additional Optimization Parameters, or to delete a parameter from the list using the “Add” and “Remove” icons.

Ruler tool improvement: Possibility to measure the distance from Node to a Plane

In the VCS 2.5 a new functionality has been added to the Ruler tool.

It is now possible to measure the distance not only between Nodes and Points of the Structure, but also between Node and Side of a Box Rigid Body (plane).

It is moreover possible to measure the distance between the side of a rigid and a Point of the Beam’s Cross Section.

Ruler is created perpendicular to the plane defined by the side of the Rigid Box. The ruler’s position will always remain perpendicular to this plane whenever the rigid boby is moved.

In order to create a Ruler to a side of a Box the user needs to press the ‘B’ button after selecting the ‘Create Ruler’ tool.

 

Ruler tool: Improvement – toggle “Show Cross Section Points”

In the VCS 2.5 version an improvement to the usage of the Ruler tool has been implemented.

The Ruler tool enables the user to measure the distance starting from a Node of a Beam (located on the Beams centroid) or from a Point of the Beams Cross Section.

In order to improve the usage of this tool the possibility to toggle the visibility of Cross Section Points has been implemented. After selecting the “Create Ruler” tool only Nodes will be visible on the 3D view.

After clicking on the 3D view and pressing the ‘P’ button the Points of the Beams Cross Section will be visible on the screen. The Point can be hidden again also by pressing the ‘P’ button.

The possibility to toggle the visibility of Cross Section Points significantly facilitates the usage of the Ruler tool, especially in case of large and complex structures.

Chart Wizard – Results Operations

New tool, which enable the results extraction from the model was created. The tool “Results Operations” provides the possibility to make several operations on the same series of results for multiple elements of the Solution

After selecting the “Results Operations” tool a window with operation options will appear. The user can decide to select: sum of values, sum of values modulus, multiplication of values or multiplication of values modulus.

This tool is especially useful to measure the internal energy of the entire structure subjected to a defined loading condition.

When the Chart Wizard is opened and number of elements is chosen for analysis the tool selects all the same chart series for the elements selected in the Chart Wizard and sums the values at each Time step.

 

Chart Wizard – Multiple selection

A new “Multiple Selection” tool has been added to the Chart Wizard. This tool selects a chosen series of results automatically in all objects selected from the solution.

In the example shown above, after clicking on the “Multiple Selection” tool the “Axial Force” series of results was selected for an object. Automatically ‘Axial Force’ series were marked for all objects in the Chart Wizard, and their results could be seen in the chart window.

This tool provides the possibility of easy and quick comparison of results of a number selected elements of the Solution.

Replace Material in Thin Walled Cross Sections

In VCS 2.5 a new tool is available which enables the user to replace one VCS Material assigned to Cross Section with another.

After selecting (right click) a Material in the Solution Explorer window the “Replace Material in Thin Walled Cross Sections” toll should be selected.

A new window ‘Browse for Material’ will be visible on the screen. In this window the user can select a previosly defined Material by which the current Material is to be replaced.

This new tool enables the user to replace a material quickly and easily in all cross sections, plates and segments simultaneously. There is no need to look through all Cross Sections of the Solution.
This saves time and reduces the probability of errors which could happen during such replacement procedure.

New “Compare Selected Cross Sections” icon
Easy access to the Compare Selected Cross Sections tool

New icon “Compare Selected Cross Sections” has been added to the main toolbar which guarantie an easy acces to this tool.

In order to compare several Cross Sections, simply click on the “Compare Selected Cross Sections” icon on the mai toolbar.

In previous versions of VCS the calculate option was available only through the Solution Explorer window.

New “Chart Wizard” icon

New icon “Chart Wizard” has been added to the main toolbar which guaranties an easy access to the Chart Wizard window.

In previous versions of VCS the calculate option was available only through the “View” toolbar.

VCS 2.4

Cross Section Optimizer: New optimization tool for Cross Sections

VCS 2.4 provides the new Cross Section Optimizer.

The Cross Section Optimizer provides the possibility to optimize any Cross Section of the Solution.

Based on the genetic algorithm, and the calculation algorithms of the VCS Cross Section Editor, the Cross Section Optimazer is a fast and accurate tool for optimization. The Cross Section Optimizer enables the user to effectively look for an optimal Cross Section geometry.

The Cross Section Optimizer gives the possibility to define a number of Oprimization Parameters. In the Optimization Parameters section of the Optimizer window you can set the maximum and minimum values for: Bounding Box, Specific Mass, Squash Load, Mean Crushing Force and SEA.

Moreover in the Parameters field you can define the number of Iterations.

Similarly to the definition of optimization Parameters, before the launch of the optimization process Optimization Constraints might be defined, and their weight set.

.

Solution Layers: Objects of the Solution can be assigned to separate layers

In the VCS 2.4 version you can create objects of a Solution on separate layers.

Apart from the Solution Explorer tree, VCS provides the Layers window, where the user can create and organize all of the Solution’s Objects on separate layers. This facilitates the process of modeling, especially in case of complex and multipart constructions.

In the Layers window you will find the list of layers. In this window you will have the possibility to:

  • Add and remove layers by clicking on the “remove” and “add layers” icons.
  • Rename the Layers. In order to change the name of a Layer click on it and press the F2 key.
  • Select Layers. Each layer can be selected by clicking on it on the layers list. Afterwards each new Object created in the Solution will be automatically assigned to the selected Layer.
  • Toggle the visibility of Layers. You can set the visibility of each layer by clicking on the “light bulb” icon. If a “light bulb” is “turned off” all objects assigned to that layer will not be visible in the Solution’s 3D view.
  • Block the Layer. You can block and unblock the layer by clicking on the “padlock” icon. If a layer is blocked you will not be able to select objects assigned to this layer in the Solution’s 3D view.
  • Set color of the Layer. For each layer you can select a default color by clicking on the “color field” in the Layers window. Note that all new objects created on the selected layer will share the layers color in the Solution 3D view.
  • Select all objects created on a Layer. You can select all objects of the Solution assigned to a chosen Layer by clicking on the appropriate icon in the Layers window. All objects will be automatically selected in the Solution’s 3D view.

For each object of the Solution you can set the Layer to which the object is assigned. In the Properties window of an object, in the Other section, you can select from a drop down list the requested Layer.

Orientation tool: The new 3D view Orientation tool

In the VCS 2.3 version a new 3D view Orientation tool is available.

In the down left corner of the 3D view you will find the Orientation tool. It is designed to help the user to set the solutions view in the required position in the 3D space.

The Orientation tool resembles of a cube, with colorful sides, white lined edges and yellow sphere corners.

You can click on any side, edge or corner of the Orientation tool cube. The 3D view will rotate automatically to match the position of the Orientation tool.

Whenever you will rotate the 3D view using the mouse, the Orientation tool will automatically rotate adjusting its position accordingly to the solutions orientation in 3D space.

Welcome Screen: The new VCS Welcome Screen

After opening the new VCS 2.3 version you will find the new Welcome Screen.

This is not only a more pleasant first view of the program, but also an easily available list of recently used Solutions.

You can easily open the recently used Solution, or create a new one.

The Welcome Screen can be blocked by unmarking the “Show On Startup” field in the down left corner of the welcome screen.

.

Merge Proximate Nodes: A new Merge Proximate Nodes tool

In the VCS 2.4 a new Merge Proximate Nodes tool is availelbe. It enables the user to merge Nodes htat lie within hte defined distance to each othter.

The Proximate Nodes can be merged within the selected area of the Solution (with the usage of the Area Selection tool). After selecting the requested area of the Solution, right click in the Solution 3D view ans select from the drop down list the Merge Proximate Nodes tool

In the “Merge Proximate Nodes” window enter the distance within which the selected Nodes will be merged. In the “Merge Proximate Nodes” window you also can set the “Remove Standing alone Nodes” option.

The Nodes which stand in closer distance than the defined value will be automatically merged to one Node.

For more detailed description of the Merge Proximate Nodes tool please see: www.impactdesign.pl

.

Copy Cross Section from other Beam: A new beam edition tool

In order to copy a Cross Section from other Beam:

Select the Beam (or a number of Beams) which Cross Section you wish to change.

Right click on the selected Beam. In the drop down list choose the Copy Cross Section from other Beam tool.

Now click on the Beam from which you wish to copy the Cross Section. After clicking on that Beam, the Cross Sections of the selected Beams will change automatically.

Note that you can change the Cross Sections on both Nodes; only the End Cross Section, or only the Start Cross Section.

  • Press the ‘B’ button to change both Cross Sections (default setting)
  • Press the ‘E’ button to change only the End Cross Sections
  • Press the ‘S’ button to change only the Start Cross Sections

Cross Section – Lateral Crushing and Denting: New calculation options available in the Cross Section Editor

In the VCS 2.4 version in the Cross Section Editor you can receive results for Lateral Crushing and Denting.

The results can be found in the Results section of the Cross Section Properties window.

The charts illustrating the results can be found under appropriate bookmarks of the Cross Section Editor:

In order to receive results for Lateral Crushing and Denting you need to set the Calculate Lateral Denting Response in the Lateral Response field of the Properties window to True. It is also necessary to set the Specimen Length – the length of the prismatic section subjected to lateral crushing [mm].

Compare Selected Cross Sections: New tool for compering results of various Cross Sections

In the VCS 2.4 version a new tool for comparing results of various Cross Sections is available. This Comparison tool provides a user friendly illustration of several Cross Sections properties on one clear chart.

In order to open the Cross Section Comparison tool, select the Cross Sections branch on the Solution Explorer tree and right click on it. From the drop down list select the Compare Cross Sections tool. A new window (“Compare Selected Cross Sections”) will be visible on the screen. In this window, in the left hand side column, you will find a list of all cross sections created in the Solution.

You can select as many Cross Sections as you wish to compare.

On the chart in the middle of the Compare Selected Cross Sections window you will see a diagram illustrating the results of selected Cross Sections. On this diagram you will see the comparison of results for Specific Mass, Squash Load, SEA, Mean Crushing Force, Energy Absorption and Peak Force.

Each Cross Sections results will be illustrated by a line of a different color. The list of selected Cross Sections and colors assigned to them is available in the column on the right hand side.

Below the chart you can find a list of selected Cross Sections and their results for Specific Mass, Squash Load, SEA, Mean Crushing Force, Energy Absorption and Peak Force.

Import and Units Conversion Utility

In the VCS 2.4 version the possibility to set the required units when importing a FE model is available.

After selecting the Import option a new window “Import and Units Conversion Utility” will appear on the screen.

In this window you can set the required units of the imported model (length, mass, mass density, pressure / stress, strain).

You can also save your setting as default settings by pressing the “set as default” button in the Import and Units Conversion Utility window.

Mass of Selected Objects

VCS 2.4 provides the possibility to easily check the mass of the selected area and / or selected objects of the Solution.

After selecting objects of a Solution, by area selection or by multi selection, you will be able to see the summarized mass of those objects in the down right corner of the screen.

Chart wizard – time marker: A new time marker animation

In the new 2.4 version of Visual Crash Studio a new feture – time marker – has been added to the Chart Wizard.

When viewing the result charts for solution’s calculations you will now find a green time marker. This line illustrates the movement of the load case simmulation.

This feature anables the user to easily observe how speciffic results reffer to the simmulation visible in the solution’s 3D view.

Cross Section Editor – dimensions: New tool available in the Cross Section Editor

A new tool showing the dimensions of Plates of a Cross Section has been added to the Cross Section Editor.

Afret clicking on the “Dimensions” icon in the Cross Section Editor window, the dimensions for each Plate of the Cross Section will be visible on the screen.

If the geometry of a Cross Section will be changed, by moving Points, Plates or Segments, the dimensions will change automatically acordingly to the modifications.

o.

Clean Model: Possibility to remove unused Objects from the Solution

A new tool “Clean Model” has been added to the Solution Explorer tree which enables the user to easily remove from the Solution any unused Characteristics, Materials, Cross Sections, Points of Cross Sections, and Nodes.

In order to use the Clean Model tool, select the Soltion branch in the Solution Explorer window and right click. From the drop down list select the Clean Model tool.

A new “Clean Model Options” window will appear on screen. In this window you can select which type of unused Objects you wish to remove from the Solution.

Select all Beams with a chosen Cross Section: New tool available in the Solution Explorer tree

You can now easily find and select all Beams with a given Cross Section.

In the Solution Explorer tree select a Cross Section. After right clicking on it select from the drop down list the “Select All Beams with this Cross Section” tool.

All Beams with the selected ross section will be automatically selected and market in the Solution 3D view and in the Solution Explorer window.

New “Calculate” icon

New icon has been added to the main toolbar.

In order to start the calculation process of the Solution, simply click on the “calculate” icon on the mai toolbar.

In previous versions of VCS the calculate option was available only through the Solution Explorer window.

We would very much appreciate all of your comments and suggestions, which can be sent to our e-mail address: support@impactdesign.pl. We will try to meet your expectations in the future versions of VCS software.

VCS 2.2

Repository: The new Material and Characteristic repository

After clicking on “View” menu you will find the “Repository Explorer” entry.

The Repository Explorer enables the user to create a personal Material and Characteristic library, which can be opened and used whenever working on a new solution. You may now save any Material or Characteristic and easily use it in a new Solution. You may also export any Material or Characteristic from a Solution into the Repository. You may organize saved Materials and Characteristics by ascribing them to a selected folder (listed on the left side of the “Repository Explorer” window). You may also create new folders, transfer or copy objects from one folder to another and so on. This will enable you to create a personal, easy to use library of Materials and Characteristics. In order to create or delete a folder right-click on one of the folders on the left column of Repository Explorer. You may then select the “Add folder” tool to create a new folder or “Delete folder” tool.

To move folders or object to new location simply drag and drop it. Remember that similar to solution explorer in VCS you can’t move material into characteristics folder etc.

In the middle of the “Repository Explorer” window you will find a list of Materials or Characteristics together with the date of its addition to the repository and the date of the latest modification. You may sort the Materials and Characteristics by name (alphabetically) by clicking on the “name” button, by the date of addition (click on “Date added”) or by the date of last modification (click on “Date modified”).

On the right side of the “repository Explorer” window you will find the detailed “read – only” properties of the selected Material or Characteristic.

In order to copy a Material (or a Characteristic) from the Solution into the Repository, left-click on the chosen Material in the Solution Explorer window, and then right-click. After choosing the “Add to Local Repository” a window will appear, in which you may describe the selected Material. The described Material will be automatically added to the main material folder in the Repository

In order to import a Material (or Characteristic) from the Repository into the Solution you need to right-click on the required Material and choose the “Copy to current solution” option. The Material will be automatically added to the Solution Explorer window.

All the data gathered in the Repository Explorer will be automatically saved on your computer’s drive in a separate folder. In order to find the Repository data, open the “Documents” folder, than find and open the “Visual Crash Studio” folder in which you will find the “Repository” folder with “repository.rvcs” file in it. You may easily copy the “repository.rvcs” file creating a backup of all of the Materials and Characteristics gathered in the Repository Explorer.

Visual Software Digitizer: The Visual Software Digitizer (VSD)

 

The Visual Software Digitizer (VSD) enables the user to import a picture representing any chart or graph of a function and easily translate it into numerical data, which can be later used to define the properties of a new VCS Material or VCS Characteristic. After selecting the “View” menu, click on the “Tools” menu item, and then on the “Visual Software Digitizer”.

In the Visual Software Digitizer window choose the “File” bookmark and then click on the “Open” button. Now you may import any picture (for example a bitmap or a scan of a document) into the Visual Software Digitizer. The imported picture will be visible in the main window of the VSD.
After selecting the “Home” bookmark and clicking on the “Add Point” tool you may enter points on the imported graph of a function. A red line will be automatically drawn between every two points. The coordinates of each point will be saved, in the correct order based on horizontal axis coordinates.

You may click on the “Export” icon to export the text list of points entered in the picture view. This data can be later used to define parameters of a new VCS Characteristic or Material.

In case of a new VCS Material you may use the exported text file or clipboard data to create the Stress Strain Characteristic of the Material or any other characteristics.

Rotate Node Tool: The improved Rotate Nodes tool

 

An improved Rotate Node Tool has been added in the VCS 2.2 version. Now you can easily rotate a Node or a number of Nodes.

You may rotate a Node(s) around an arbitrary vector. After selecting a Node you should select the ‘Rotate’ tool, and then create a “rotation axis”, which is defined by two points. In order to do that you need to click on the base point and then on the second point of a requested rotation axis. You may create the rotation axis selecting two Nodes, two points of a cross section or a beam, or one Node and one point from the cross section or beam.

You may also rotate a selected Node around a chosen axis:

  • After Pressing the ‘Z’ button the selected Nodes will be rotated around the Z axis.
  • After Pressing the ‘Y’ button the selected Nodes will be rotated around the Y axis.
  • After Pressing the ‘X’ button the selected Nodes will be rotated around the X axis.
  • After Pressing the ‘A’ button the selected Nodes will be rotated around the arbitrary vector.

After selecting the ‘Rotate’ tool a new window named “Rotate Properties” will appear. It can be moved all over the screen. Whenever the “Rotate Node” tool will be selected, the window will appear in its latest position. In the “Rotate Properties” window you will find the coordinates of the “rotation” axis, around which the Node will be moved, and the coordinates of the Rotation point. Whenever you create an arbitrary rotation axis its coordinates and the coordinates of the rotation point will be visible in the Rotate Properties window. You may edit those coordinates, enter the angle of rotation and click Apply to rotate your selected node(s).

In the “Angle” window you may define the requester angle of the rotation. After clicking on the “Apply” button, the Node will be automatically moved to the defined position.

After defining the rotation axis, an accessory yellow line will be drawn starting from the base point of the rotation axis, which illustrates the beginning of the rotation movement. By moving the cursor on the 3D view window you may rotate the selected Node. This movement will be illustrated by a red circular line and a second yellow line, which shows the angle of rotation.

Additionally you may define the ‘snap’ of the rotation movement. After pressing the ‘5’ button the rotation snap will be defined to every 90 deg. angle; after pressing the ‘4’ button – to every 60 deg. angle; after pressing the ‘3’ button – to every 45 deg. angle; after pressing the ‘2’ button – to every 30 deg. angle; after pressing the ‘1’ button – to every 15 deg. angle.

Reminder:
The keyboard shortcuts listed below are significant while using the Project Node tool.

  • A – Rotation around arbitrary vector
  • Z – Rotation around Z axis
  • Y – Rotation around Y axis
  • X – Rotation around X axis
  • 5 – toggle snap to every 90 Deg angle
  • 4 – toggle snap to every 60 Deg angle
  • 3 – toggle snap to every 45 Deg angle
  • 2 – toggle snap to every 30 Deg angle
  • 1 – toggle snap to every 15 Deg angle
  • 0 – Arbitrary angle

Project Node Tool: The improved Project Node Tool

 

The Project Node Tool has been upgraded and improved.

In the VCS 2.1 version the tool gave the possibility to Project Node to Line defined between two points (after selecting two Nodes a line is set). In the VCS 2.2 version you may toggle the transparency intensity of this line by pressing the keys from 1 (10% of transparency) to 9 (90% of transparency).

You may project any chosen Node to this line simply by clicking on it. You may project as many nodes as you require by clicking on them by turns.

In VCS 2.2 version a Project Node to Plane tool has been added.

In order to project a selected Node to a Plane, you should press the ‘M’ button which toggles between the modes of Projection (Projection to Line or Projection to Plane).

After selecting three Nodes a plane will be automatically created. You may toggle the transparency intensity of this plane by pressing the keys from 1 (10% of transparency) to 9 (90% of transparency). This will enable the visibility of the rest of the solution.

You may project any Node to the created Plane simply by clicking on it. You may project as many nodes as you require by clicking on them by turns.

There are several options of projection of a Node to a plane.

  • After pressing the ‘N’ button, the selected Node will be projected to plane by vector normal to a selected plane.
  • After pressing the ‘V’ button the Node will be projected by arbitrary vector defined by two points. After creating a Plane, click on two Nodes to define the arbitrary vector. Now, when you will click on a Node it will be projected to the Plane by the vector you have defined.
  • After pressing the ‘Z’ button the Node will be projected to the plane by the Z axis.
  • After pressing the ‘Y’ button the Node will be projected to the plane by the Y axis.
  • After pressing the ‘X’ button the Node will be projected to the plane by the X axis.

Reminder:
The keyboard shortcuts listed below are significant while using the Project Node tool.

  • T – toggles transparency of plane
  • 1-9 – toggles transparency intensity from 10% to 90%
  • V – toggles projection to plane by arbitrary vector defined by two points.
  • N – toggles projection to plane by vector normal to a selected plane.
  • Z – toggles projection to plane by Z axis.
  • Y – toggles projection to plane by Y axis.
  • X – toggles projection to plane by X axis.
  • M – toggles between Modes of projection (Project to Line or Project to Plane.

Ruler Tool improvement

 

After selecting a Ruler, on the 3D view, or in the Solution Explorer window, the Ruler will be marked by a red line, the beginning of the Ruler (Node Start) will be illustrated by a red sphere, the ending of the Ruler (Node End) will be illustrated by a green sphere. The marking of the Start and End Node of a Ruler is significant when you edit the length of the Ruler, or the distance along main axis of the coordinating system. The edition of the ruler parameters will result only in the change of the position of the End Node, marked with the green sphere.

Moreover, in the VCS 2.2 version, using the “Create Ruler” tool, you may measure the distance between the Points of a Cross Section directly in the solution 3D view. You may also measure the distance between a Point of a Cross Section and any other node in the Solution directly in the 3D view.

Notice:
You may not create a Ruler between the Points of a Cross Section nor between a Point of a Cross Section and any other Node in the Solution. It is impossible to change the coordinates of a Point of a Cross Section directly in the solution 3D view. If you need to modify the Cross Section you should use the Cross Section Editor.

Protractor Tool improvement

You are now able to change the angle of a selected Protractor.
After selecting a Protractor on the 3D view or in the Solution Explorer window you will find the Protractor’s properties on the right side of the screen. You may edit the angle of the Protractor by entering the requested degree number. The Protractor’s angle will be changed automatically in the 3D view.

The edition of the Protractor’s angle will result only in the change of the position of the End Node. After selecting a Protractor the Start and Middle Nodes will be illustrated by a red sphere in the 3D view. The End Node, which will change position in consequence of the angle edition, will be marked with a green sphere in the solution 3D view.

Help: An improvement of the help window

In the VCS 2.2 version help is automatically shown in the window on the bottom of the screen (under the solution 3D view). After selecting any tool, help information specific for this tool will be visible. In the ‘help window’ you will also find the list of keyboard shortcuts significant for the usage of the selected tool.

Move Node tool improvement: A new Snap to Grid option

In the VCS 2.2 a new Snap to Grid option has been added to the Move Node tool. In order to activate the Snap to Grid option pres the F8 button. Now, when moving the Node with the mouse, the Node(s) position will snapped to the closest point of the Grid. Moreover, in the VCS 2.2 you will see the changes of the Node’s coordinates on the status bar on the bottom of the screen. Those parameters will change during the movement of a Node(s).

Create Rigid Body tools: An improvement to the Create Rigid Body tools

Improvements to the Create Sphere, Create Cone and Crate Box tool have been added. Now when you create a Rigid Body in the solution 3D view, you will see the modifications of its parameters in the Create Sphere / Cone / Box window. Each movement of the cursor results in changes of the Rigid Body’s parameters. Moreover, you may now see the parameters of a Rigid Body on the Status Bar on the bottom of the screen.

Undo & Redo: New default keyboard shortcuts

In the VCS 2.2 version new default, fixed keyboard shortcuts for the “Undo” and “Redo” tool have been added.

  • Ctrl + z – Undo
  • Ctrl + y – Redo

Those two keyboard shortcuts are active for every VCS tool.

VCS 2.1

Area Selection: The new Area Selection tool

Now a number of objects can be selected simultaneously in one movement of a mouse cursor. Every object within the selection area will be automatically marked.

Additionally a “Chose Objects” window will appear whenever more than one object is selected.

In this window you will find the list of objects selected using the Area Selection tool. This allows you to revise your primary selection.

However, if you do not wish the ‘Choose Object’ window to appear every time you are using the selection tool, you may switch it off by pressing the ‘c’ key. When you will press the ‘c’ key again, the ‘Choose Object’ window will again appear each time you make a new selection with multiple objects.

If you wish to toggle the selection state of an object or a number of objects, simply select it once again using the Area Selection tool while keeping the Ctrl button.

A reminder:

The keyboard shortcuts listed below were available in the last version of VCS. It seems however practical to remind them.

  • P — toggle FE Parts –> by pressing the ‘P’ button, you may toggle the selection of FE Parts (they will be or will be not selected while using the Area Selection tool as well as when using the “traditional” objects selection).
  • S — toggle Surfaces –> by pressing the ‘S’ button, you may toggle the selection of Surfaces (they will be or will be not selected while using the Area Selection tool as well as when using the “traditional” objects selection).
  • G — toggle Groups –> by pressing the ‘G’ button, you may toggle the selection of Groups (they will be or will be not selected while using the Area Selection tool as well as when using the “traditional” objects selection).
  • L — toggle Rulers and Protractors –> by pressing the ‘L’ button, you may toggle the selection of Rulers and Protractors (they will be or will be not selected while using the Area Selection tool as well as when using the “traditional” objects selection).
  • B — toggle Beams –> by pressing the ‘B’ button, you may toggle the selection of Beams(they will be or will be not selected while using the Area Selection tool as well as when using the “traditional” objects selection).
  • N — toggle Nodes –> by pressing the ‘N’ button, you may toggle the selection of Nodes(they will be or will be not selected while using the Area Selection tool as well as when using the “traditional” objects selection).
  • R — toggle Rigid Bodies –> by pressing the ‘R’ button, you may toggle the selection of Rigid Bodies (they will be or will be not selected while using the Area Selection tool as well as when using the “traditional” objects selection).
  • J — toggle Joints –> by pressing the ‘J’ button, you may toggle the selection of Joints (they will be or will be not selected while using the Area Selection tool (as well as when using the “traditional” objects selection).
  • D — toggle Deformable Barriers –> by pressing the ‘D’ button, you may toggle the selection of Deformable Barriers (they will be or will be not selected while using the Area Selection tool (as well as when using the “traditional” objects selection).
  • Q — All OFF
  • A — All ON
  • F2/F3 — Set/Clear rotation center at selected object(s) –> by pressing the F2 button ,after selecting an object, you will set the center of rotation of the 3D solution view on that chosen object. By pressing the F3 button you will set the rotation back to the center of the solution view.
  • F4/F5 — Exclusive visibility of selection/All objects visible –> after pressing the F4 button, previously selecting an object or a number of objects, only the chosen objects will by visible in the solution 3D view. After pressing the F5 button, all objects of the solution will be visible again.
  • F6 — Hide current selection –> after pressing the F6 button, all the selected objects will not be visible in the solution 3D view.
  • F7 — Hide/Show current selection –> by pressing the F7 button you may toggle the visibility of the selected objects.

Create Node Tool: The improved Create Node Tool

After selecting the ‘Create Node’ tool a new window named ‘Manual Coordinates’ will appear. It can be moved all over the screen. Whenever the ‘Create Node’ tool will be selected, the window will appear in its latest position.

In this window you can set the coordinates of new nodes.

You can also easily name each node you have created. The name of the new node will be automatically added to the list of nodes in the Solution Explorer window.

After creating a new Node, its coordinates will be still visible in the Manual Coordinates window. You may enter new coordinates and create a second Node by pressing ‘enter’, enter new coordinates again and create the third Node and so on.

Move Node Tool: The improved Move Node Tool

After selecting the „Move Node” tool a new window named “Manual Coordinates” will appear. It can be moved all over the screen. Whenever the “Move Node” tool will be selected, the window will appear in its latest position.

In this window, when choosing “New Coordinates” , you can set the coordinates to which the selected nodes will be moved.

By choosing “Offset”, you may move the selected nodes by the distance entered for each axis.

Now you may move a number of nodes simultaneously.

Moreover you may now move nodes to specific coordinates on each axis separately or move by specific offset. To select the nodes you wish to move, you may use the Area Selection tool or you may click on the chosen nodes having the Ctrl button pressed.

If you wish to toggle the selection state of an object or a number of objects, simply select it once again by clicking on it or by using the Area Selection tool while keeping the Ctrl button.

A reminder:

  • The keyboard shortcuts listed below were available in the last version of VCS. It seems however practical to remind them.
  • X – toggle X axis à after pressing the ‘x’ button, the selected nodes will move only parallel to the X axis. After pressing the “x” button again, this limitation of nodes movement will be turned off.
  • Y – toggle Y axis à after pressing the ‘y’ button, the selected nodes will move only parallel to the Y axis. After pressing the “y” button again, this limitation of nodes movement will be turned off.
  • Z – toggle Z axis à after pressing the ‘z’ button, the selected nodes will move only parallel to the Z axis. After pressing the “z” button again, this limitation of nodes movement will be turned off.
  • F2/F3 — Set/Clear rotation center at selected object(s) àby pressing the F2 button ,after selecting an object, you will set the center of rotation of the 3D solution view on that chosen object. By pressing the F3 button you will set the rotation back to the center of the solution view.
  • F4/F5 — Exclusive visibility of selection/All objects visible àafter pressing the F4 button, previously selecting an object or a number of objects, only the chosen objects will by visible in the solution 3D view. After pressing the F5 button, all objects of the solution will be visible again.
  • F6 — Hide current selection à after pressing the F6 button, all the selected objects will not be visible in the solution 3D view.
  • F7 — Hide/Show current selection àby pressing the F7 button you may toggle the visibility of the selected objects.

Project Node To Line Tool: The new Project Node to Line Tool

After selecting two nodes a line/axis will be set.

Now you may project any chosen node to this line simply by clicking on it. You may project as many nodes as required by clicking on them by turns.

After pressing the ‘Esc” button the line between the two selected nodes will disappear. Afterwards you may select another pair of Nodes to define a new line.

Create Sphere Tool: The improved Create Sphere tool

After selecting the „Create Sphere” tool a new window named “Manual Coordinates” will appear. It can be moved all over the screen. Whenever the “Create Sphere” tool will be selected, the window will appear in its latest position.

In this window you can set the required radius of a new sphere. You can also easily name the sphere you have created. The name of the new sphere will be automatically added to the list of Rigid Bodies in the Solution Explorer window.

Create Cone Tool: The improved Create Cone tool

After selecting the „Create Cone” tool a new window named “Manual Coordinates” will appear. It can be moved all over the screen. Whenever the “Create Cone” tool will be selected, the window will appear in its latest position.

In this window you can set the required height, top radius and bottom radius of a new cone. You can also easily name the cone you have created. The name of the new cone will be automatically added to the list of Rigid Bodies in the Solution Explorer window.

Create Box Tool: The improved Create Box tool

After selecting the „Create Box” tool a new window named “Manual Coordinates” will appear. It can be moved all over the screen. Whenever the “Create Box” tool will be selected, the window will appear in its latest position.

In this window you can set the required parameters of a new box. You can also easily name the box you have created. The name of the new box will be automatically added to the list of Rigid Bodies in the Solution Explorer window.

Create Ruler Tool: The improved Create Ruler tool

After selecting the „Create Ruler” tool a new window named “Manual Coordinates” will appear. It can be moved all over the screen. Whenever the “Create Ruler” tool will be selected, the window will appear in its latest position.

In this window, while creating a new ruler, you can set the distance between the two selected nodes as well as the distance on X, Y and Z axis by changing the position of the second Node. You can also easily name the ruler you are creating. The name of the new ruler will be automatically added to the list of Gauges in the Solution Explorer window.

Using the ‘Manual Coordinates’ window you may also modify the coordinates and distance of the second selected node, without creating a permanent ruler. In order to set the edited coordinates click on the ‘Apply’ button.

Notice: The edition of the distance parameters will result in the change of the position of the node which was selected as the second one.

Create Ruler from Beam: The new Create Ruler from Beam tool

After selecting any of the Beams in the Solution Explorer window, and clicking on it with the right mouse button you may select the “Create Ruler from Beam’ tool.

This will give you the possibility to modify the length and distance along main axis of the coordinate system of the underlying Beam by moving the Node which is listed as the “NodeEnd”.

Ruler Properties: New properties of Rulers have been added.

After selecting the required Ruler in the Solution Explorer window or on the solution 3D view, you will find the ruler properties in the window on the right lower part of the screen.

You may verify and edit the length of the selected ruler as well as the distance along main axis of the coordinate system.

Notice: The edition of the ruler parameters will result in the change of the position of the node which is listed as the “Node End”.

Center of Gravity
Center of Gravity: A new property of the solution

A new characteristic of the whole solution has been added (click on the ‘Solution” icon in the Solution Explorer window).

In the “Statistics” category you can find the coordinates of the Center Of Gravity specified for the whole solution.

Toggle Global Draw Type: The new Toggle Global Draw Type tool

The new Toggle Global Draw Type tool icon is situated on the left edge of the screen.

By clicking on this icon you may change the global 3D view of the solution.

The default draw type of the solution view is ‘As defined in Object’ view, which allows different settings of draw type for each object.

After the first click on the Toggle Global Draw View icon the Render view will be presented.

After the second click, a Wireframe view will be presented.

After the third click, a Centroid view will be presented.

After another click , the default , ‘As defined in Object’ view will be presented once again.

 

Zoom to Selected Object: The improved Zoom to Selected Object tool

You may now zoom the 3D solution view to a selected object, by selecting a required object in the Solution Explorer window. After clicking on the selected object with the right mouse button, choose the “Zoom to Selected Object” tool.

Reminder: In the previous version you could zoom to any objects selected in the solution 3D view window by clicking on the icon on the left edge.

Notice : New keyboard shortcuts for “zoom to all” and “zoom to selection” are now available.

Gauges Quick View: The improved Gauges Quick View

After clicking on the ‘View’ options select the “Gauges Quick View” tool.

In the “Gauges Quick View” window, which will appear on the screen, you will find the list of all gauges created for the current solution. You will also find the value of each Protractor, and the length as well as the distance on X, Y and Z axis of each Ruler.

The “Gauges Quick View” window can be moved all over the screen. Whenever the “Gauges Quick View” tool will be selected, the window will appear in its latest position.

Notice: The properties of each ruler viewed in the “Gauges Quick View” window will adjust automatically whenever the coordinates of the Ruler’s Nodes will change. This allows you for instance to observe the changes of length parameters during a crash simulation.

Keyboard Shortcuts Definition: The improved Keyboard Shortcut Definition tool

In order to find the “Keyboard Shortcut Definition” tool, click on the “View” options and select the “Preferences” bookmark.

A window named “Edit Preferences” will appear. In this window click on the “Keyboard” bookmark.

You will see a list of commands for which shortcuts are available . After selecting one of the listed commands, in the “Shortcut for selected command” you will find its default keyboard shortcut (for example: for the “New Material” command the keyboard shortcut is: Control + N, Control + M).

In the “Press shortcut keys” window you may write a user-defined shortcut for the selected command. After clicking the “Assign” button, the new shortcut will be set. After pressing the “Set As Default” button the user defined shortcuts will be saved and they will be set automatically for every VCS solution on this machine.

Notice: The “Show commands containing:” window is not case sensitive, which means you may write the searched name in small or capital letters.

Recent Files

After opening solution you will find the list of recently used solutions.

This will make searching for the lately used solutions easier.

Export – STL Model: The new export tool

A new Export tool is now available.

You may export the geometry of a solution develop and tested in VCS as a STL Model.

Reminder: like in the previous version of VCS you may also import a STL Model.

Other Minor Changes: The improved Clone tool

The “Clone” tool enables the user to duplicate any chosen object. In the previous versions of VCS, after using the “Clone” tool the base (old) object remained selected. In the improved tool, after creating a clone, the new object is automatically selected. Thanks to this change it is easier to change any parameters (for example the coordinates) of the new created object.

Import

In the previous version there has been a problem with the Import of geometry when the use had different regional settings (decimal symbol different than dot) .This bug is fixed.

New solution – 3D view bug is fixed

In previous versions of VCS after opening a new solution a problem with the 3D solution view occurred (the screen was blue) This bug is fixed.